Game Project: Sub Core
One of the team game projects completed, when I was at RCC Institute of Technology.
Filled the role of game producer, co-lead programmer, co-lead audio, co-lead art, co-lead cinematics. Managed over 100 team members. Responsible for managing asset assignment to all team members, production planning, asset tracking and organization, team communication, assisted in game design, coached team members.
Single player 2D game developed for PC; using c++ and SDL. Majority of assets were modeled and rendered in 3D for 2D composition in photoshop.
In the game, the player is a submarine captain tasked to save the world by traveling through 5 levels of the ocean depths, to the center of the earth.
Filled the role of game producer, co-lead programmer, co-lead audio, co-lead art, co-lead cinematics. Managed over 100 team members. Responsible for managing asset assignment to all team members, production planning, asset tracking and organization, team communication, assisted in game design, coached team members.
Single player 2D game developed for PC; using c++ and SDL. Majority of assets were modeled and rendered in 3D for 2D composition in photoshop.
In the game, the player is a submarine captain tasked to save the world by traveling through 5 levels of the ocean depths, to the center of the earth.